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About 

 

 

I've spent 25 years in the theme park and experiential entertainment industry — from master planning and attraction design to on-site installation and operations. I've contributed to projects at Universal, TAIT, Falcon's Treehouse, major Korean developers, and independent IP holders across Asia and the US.

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Today, I'm building AI-based tools that solve the industry's most persistent problem: the gap between creative vision and operational reality. When beautiful concepts fail in engineering review — months and millions of dollars later — it's not a creativity problem. It's a system problem.

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3 US ride system patents granted. 25+ years experience. Currently developing an AI-integrated attraction development pipeline for theme parks, LBE, and immersive entertainment.

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Patents: 

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US 11,565,644 (Jacket/Vest Passenger Restraint Systems and Methods), US 10,293,265 (Systems and Methods for a Sphere Ride) and US 12,311,865 (System and Method for Inflatable Restraint for a Ride Vehicle).

 

3 US patents granted. These are not concept sketches — they are legally recognized, buildable innovations in ride safety and experience systems.

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What I Do

What I Bring to the Table

AI Development Pipeline : 🔄

 

An AI-assisted development system that aligns Creative, Engineering, Operations, and Capacity  — not after months of sequential review. → Faster feasibility. Fewer redesigns. Investor-ready from the start.

​Theme park ideas into buildable, client-ready concepts - now paired with AI-assisted tools to move faster without cutting corners.

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Master Planning & Attraction Design
Site layout, guest experience, and story — developed the way real attractions get built.

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Feasibility & Risk Analysis
Capacity, safety, and operational risk mapped early, before a single render.

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Investor & Client-Ready Packages
Decision-ready materials - not just images - that creative, engineering, and operations teams can act on together.

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ProductIon design and architectural/technical design


Output = creative intent + operational logic + feasibility assumptions.
Not a simple render — an early-stage decision package that investors, operators, and engineers can all read simultaneously.

If you're interested in collaborating or exploring our work, We'd love to hear from you. We welcome the opportunity to connect with fellow creatives, theme park enthusiasts, and individuals passionate about the art of immersive experiences.

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For inquiries, collaborations, or to explore the world of immersive production design, feel free to reach out. We welcome opportunities to connect with theme park and museum enthusiasts, industry professionals, and individuals captivated by the transformative power of design.

START A CONVERSATION

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© 2026  Glara Han

 

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